Mind Blowing Entertainment Limited (MBEL) takes great care to comply with central and state legislations in India to protect users from any legal risk. The paid format ("QUIZJEETO Online Quiz Contest"), is carefully designed to comply with applicable statutes and regulations in India.

Games of skill, where, skill plays the dominant role and the result depends primarily upon the relative knowledge, training, attention, experience, and/or adroitness of the participants. Generally, such games are not deemed to constitute ‘gambling’ and do not fall foul of the laws prohibiting gambling.

For a game to be considered a ‘game of skill’ under Indian law, the element of skill must predominate the element of chance in affecting the results of the game. Thus, the extent to which skill is involved in the game is the key factor in the determination of the nature and legality of the game under Indian law.

Accordingly, games such as Rummy, Chess, Carrom and Wagering on Horse Races have been recognised by the courts in India as games of skill.

The principal legislation governing gambling in India is the Public Gambling Act, 1867 ("PGA"). The PGA criminalizes the act of 'gambling' in a public forum and the keeping of a 'common gaming house'. The PGA, however, creates an important exception in favour of games of skill, by stating that the provisions of the PGA shall [not] be held to apply to any 'game of mere skill' wherever played.

In determining whether a given game or contest is a game of skill or chance, Indian courts have adopted the standard of assessing the 'dominant factor' of a game. The two most important Indian cases in this regard are State of Andhra Pradesh v. K Satyanarayana (AIR 1968 SC 825) (the "Satyanarayana" case) and KR Lakshmanan v. State of Tamil Nadu (AIR 1996 SC 1153) (the "Lakshmanan" case).

In the Satyanarayana case, the Supreme Court defined a 'game of mere skill' to mean a game "in which, although the element of chance necessarily cannot be entirely eliminated, success depends principally upon the superior knowledge, training, attention, experience and adroitness of the player." By application of this definition, the Supreme Court held that the game of rummy was a game of skill, and did not amount to gambling under the PGA. While upholding the levy of a nominal service charge for provision of a physical space, cards, etc., to play a game of rummy, the Court reasoned:

"Rummy...... requires certain amount of skill because the fall of the cards has to be memorised and the building up of Rummy requires considerable skill in holding and discarding cards. We cannot, therefore, say that the game of Rummy is a game of entire chance. It is mainly and preponderantly a game of skill."

In the Lakshmanan case, the Supreme Court held that the betting on horse races was a game of skill. It rationalised that in a horse race the winner is not determined by chance alone, as the condition, speed and endurance of the horse and the skill and management of the rider are factors affecting the result of the race. The bettor has the opportunity to exercise his judgment and discretion in determining the horse on which to bet.

Regarding Laws in Assam & Odisha:

With regard to Assam and Odisha, the laws in these states are unclear as to whether games of skill may be played for a fee. and the Prize chits and money Circulation Schemes (Banning) Act 1978.

So far as the contention that the conduct of programmes falls within the scope of Section 2C of Act 1978 is concerned, a reading of the provisions of the 1955 Act and 1978 Act shows that "Money Circulation Scheme" must exist to attract the provisions of the Act, stated above. The spirit of the Act is to prevent exploitation of the gullible public. exhibits a Quiz Contest where Intelligent Quotient (I.Q.) & High Skill plays a very crucial role as the Quiz Contest is purely based on Clicking or Tapping the correct Answer after reading out the Question & that too fastest of other 5 Contestants. Any Contestant who are participating in Quiz Contest must be having good knowledge of internet availed gadgets and their usage as the entire format is online. Also the contestant needs to complete online registration process and at the same time buy or top up entry pass. This requires sound knowledge of gadget and internet availed gadget usability. Those who are not smart enough would not be able to complete the registration process and even if somehow they manage to register, the contestants are informed well in advance before occupying the seat to play Quiz Contest with the following Note:

"The contestants should have good General Knowledge, Common Sense & very sharp Reflexes. Those who are not good in general knowledge OR have poor knowledge to operate internet availed gadgets OR have poor Internet Connectivity on their gadgets should not play this contest."

Ref. AIR2001Mad419 Appellants: S. Singaram Vs. Respondent: Government of Tamil Nadu and Ors. is not a fake, mock or quick & easy money Quiz Contest.

As with the above mentioned Prize chits and money Circulation Schemes (Banning) Act 1978 another most important aspect is the genuinity & transparency of the Quiz Contest conducted by organizers. The website runs on Secure Sockets Layer (SSL) & is open to all the intelligent citizens of India (except Assam and Odisha). The system is fully automatic as it has no human interference neither in adding contestants to the group of 6 nor in picking up the question out of the question bank as the question is picked up randomly by system software alone. Also the biggest transparency aspect of the Quiz is that the Quiz is held Real-time (LIVE) with accuracy tried & tested several times. The winning amount of all the contestants gets credited in their bank accounts only. The Tax Deductions are as per the laws applicable as well.


The most important aspect of any quiz contest is that the contestant should know the answer of the asked question. If a contestant knows the answer, that means his/her knowledge & only pure knowledge has let him/her win that particular question.

In a similar manner, a question is asked between 6 contestants. The question has 4 options. 1 Correct answer & 3 wrong answer. Contestants have maximum of 45 seconds to give correct reply. Further, the contestant who gives correct answer fastest of all 6 contestants is declared winner.

Thus, giving a correct answer for the question asked requires skill. And, to add onto the same, understanding the question, reading out the 4 options, replying by clicking or tapping on the correct answer button fastest of all 6 contestant is a HIGH SKILL as out of all 6 contestants, the fastest & correct answerer can only win the Question.

Further, this HIGH SKILL is tested 9 times to claim the winning amount of 1 Crore rupees.



Mind Blowing Entertainment Limited complies with all laws and regulations applicable to online games of skill. Mind Blowing Entertainment Limited will further comply with any change in this present legal position due to any order of a court of competent jurisdiction, regulatory body, central or state government or law enforcement agency.